6.0
Playability 6 of 10Aesthetics 6 of 10Originality 6 of 10
I had fun with this, giving me old-school RTS vibes! I like that there's only one building to worry about that can handle all of the upgrades and units. Movement around the map feels a bit janky (too fast relative to scale or something?) but the action seems fluid. Upfront loadtime is rather long so I guess it is asset-heavy somewhere. UI/UX actions feel satisfying. Multiplayer support. All in all, this is pretty solid
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