5.3
Playability 6 of 10Aesthetics 4 of 10Originality 6 of 10
I like TDs played em for a while. I've said it before in a few other comments, there are many ways to handle the tower placement aspect, you went with more traditional where you place everything BUT nice twist of letting you shape the enemies path yourself with walls and towers! I haven't actually seen that before. Sound is ok, sfx/vfx/visuals I think you know need some juice e.g. killing the enemies doesn't feel that satisfying rihgt now. Tutorial and nice and fast, dropped me in quickly while showing me the ropes so I could play on my own within a minute which Im grateful for
I think it has potential
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