Extraction survivors-like meets ARPG loot, with deep crafting you'll understand in one click. Melt the horde, fill your bag, extract through the portal. Die and it goes with your character. Your next one levels up faster and skips floors you already beat. How deep do you dare go?
1 review
WOW loved this one. Giving major Diablo vibes. The liquid glass effect for the logo and in the game? SO nice, would love to hear your workflow on that. The game itself feels good, its got the roguelike loop, the upgrade sfx/vfx are really nice, background music fits well, lighting looks great, environment looks great, dashing sounds and feels good. Enemies are a bit bland as well as the player attacks and enemy hit vfx. The main character probably ends up looking like the hooded angel from diablo but honestly the wings do a lot of work... if you cna get the wings to have that awesome flowing effect ingame??? I would absolutely buy the game. Multiplayer on this engine/aesthetic could be banging. Some innovations on the core roguelike look could also make this feel more original; not a bad thing to do the basics well but it could push it above and beyond if the loop was more unique. Nice work on this man.
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